GEGL GeglOperationMeta operations

artistic blend blur color compositors core display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden illusions input json layout light map math matting meta noise noise-reduction output porter-duff programming render scramble segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:bloom
gegl:color-assimilation-grid
gegl:difference-of-gaussians
gegl:dropshadow
gegl:focus-blur
gegl:gaussian-blur
gegl:gegl
gegl:high-pass
gegl:json:dropshadow2
gegl:json:grey2
gegl:layer
gegl:load
gegl:local-threshold
gegl:pack
gegl:rectangle
gegl:recursive-transform
gegl:seamless-clone-compose
gegl:shadows-highlights
gegl:unsharp-mask
gegl:variable-blur
gegl:wavelet-blur
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.