Fill Path

Renders a filled region
Color of paint to use for filling.
name: color type: color default: rgb(0.000, 0.000, 0.000)
The fill opacity to use.
name: opacity type: double default: 1.00 minimum: -2.00 maximum: 2.00 ui-minimum: -2.00 ui-maximum: 2.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Fill rule.
how to determine what to fill (nonzero|evenodd)
name: fill-rule type: string default: nonzero
svg style description of transform.
name: transform type: string default: 
A GeglVector representing the path of the stroke
name: d type: path
name: gegl:fill-path
pads: input output
parent-class: GeglOperationFilter
categories: render vector
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.