Levels

Remaps the intensity range of the image
Low input
Input luminance level to become lowest output
name: in-low type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
High input
Input luminance level to become white
name: in-high type: double default: 1.00 minimum: -inf maximum: +inf ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Low output
Lowest luminance level in output
name: out-low type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
High output
Highest luminance level in output
name: out-high type: double default: 1.00 minimum: -inf maximum: +inf ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
name: gegl:levels
pads: input output
parent-class: GeglOperationPointFilter
categories: color
OpenCL
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.